Skill | Cooldown | Description |
---|---|---|
Mire | 6 sec | You call upon the spirits of nature to strike your target, dealing 20 magic damage and slowing them for 1.5 seconds. |
WildGrowth | 10 sec | You replenish 80 health over 5 seconds to party members within 10 blocks. You are only healed for 40 health from this effect. |
Entangle | 12 sec | You root your target in place for 3 seconds. The effect will break if the target takes damage. |
Gale | 20 sec | You unleash strong gales of wind in front of you, up to 5 blocks away. Enemies hit will be dealt 25 magic damage and knocked back! |
Windstride | 15 sec | You call upon the winds to boost the speed of all party members within 12 blocks. The effect lasts 5 seconds, but is removed upon taking damage. |
Regrowth | 60 sec | You instantly restore 75 health to your target, and then restore an additional 75 of their health over the course of 5 seconds. You are healed for half if this ability is self-cast on yourself. |